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MEGADOOM II - iso.7z
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Text File
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1995-01-08
|
7KB
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106 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
LAUNCHER 0.98 1
ROCKETS 5.88 4
CACODEMON 17.16 1
CACODEMON 240.22 HARD_ONLY 14
CACODEMON 171.59 MEDIUM_AND_HARD 10
SHOTGUN 0.98 1
SHELLS 0.98 ;2
BACKPACK 0.98 EASY_ONLY 1
BULLETS 1.96 MEDIUM_AND_HARD 2
ROCKETS 1.47 EASY_ONLY 1
SHELLBOX 0.98 EASY_ONLY 2
SHELLBOX 0.49 MEDIUM_AND_HARD 1
CHAINGUN 1.47 EASY_ONLY 1
IMP 36.78 HARD_ONLY 8
IMP 36.78 MEDIUM_AND_HARD 8
IMP 4.60 1
TROOPER 16.55 MEDIUM_AND_HARD ;4 ;This item is inocuous
SERGEANT 59.77 13
TROOPER 16.55 ;4 ;This item is inocuous
BARREL 8.28 ;3
SERGEANT 50.57 MEDIUM_AND_HARD 11
SERGEANT 9.19 HARD_ONLY 2
SERGEANT 4.60 DEAF/AMBUSHMEDIUM_AND_HARD 1
FLYSKULL 5.52 2
FLYSKULL 30.35 MEDIUM_AND_HARD 11
FLYSKULL 22.07 HARD_ONLY 8
BLUEBALL 0.98 MEDIUM_AND_HARD 1
HELMET 11.27 ;23 ;This item is inocuous
STIMPAK 5.39 11
MEDIKIT 1.96 2
POTION 11.27 ;23 ;This item is inocuous
BROWNSTUB 476.47 18
BROWNTREE 264.71 10
GREYTREE 555.88 18
TROOPER 8.28 HARD_ONLY ;2 ;This item is inocuous
RADSUIT 2.21 1
BARMOR 1.47 1
PLASMA 0.98 1
ENERCELL 4.41 6
BFG9000 1.96 1L
BULLETS 2.94 3
SHELLBOX 0.98 2
MAP 1.47 1L
BERSERK 0.98 1
LAVISOR 0.74 1
INVISO 0.98 1
DEMON 21.14 HARD_ONLY 2
DEMON 21.14 MEDIUM_AND_HARD 2
SPECTRE 21.14 HARD_ONLY 2
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 250 ;Strict standard for exact placement
;PER 212 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;