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Text File  |  1995-01-08  |  7KB  |  106 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. LAUNCHER                      0.98                                       1 
  8. ROCKETS                       5.88                                       4 
  9. CACODEMON                    17.16                                       1 
  10. CACODEMON                   240.22         HARD_ONLY                     14 
  11. CACODEMON                   171.59         MEDIUM_AND_HARD               10 
  12. SHOTGUN                       0.98                                       1 
  13. SHELLS                        0.98                                       ;2 
  14. BACKPACK                      0.98         EASY_ONLY                     1 
  15. BULLETS                       1.96         MEDIUM_AND_HARD               2 
  16. ROCKETS                       1.47         EASY_ONLY                     1 
  17. SHELLBOX                      0.98         EASY_ONLY                     2 
  18. SHELLBOX                      0.49         MEDIUM_AND_HARD               1 
  19. CHAINGUN                      1.47         EASY_ONLY                     1 
  20. IMP                          36.78         HARD_ONLY                     8 
  21. IMP                          36.78         MEDIUM_AND_HARD               8 
  22. IMP                           4.60                                       1 
  23. TROOPER                      16.55         MEDIUM_AND_HARD              ;4 ;This item is inocuous
  24. SERGEANT                     59.77                                       13 
  25. TROOPER                      16.55                                      ;4 ;This item is inocuous 
  26. BARREL                        8.28                                       ;3 
  27. SERGEANT                     50.57         MEDIUM_AND_HARD               11 
  28. SERGEANT                      9.19         HARD_ONLY                     2 
  29. SERGEANT                      4.60         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  30. FLYSKULL                      5.52                                       2 
  31. FLYSKULL                     30.35         MEDIUM_AND_HARD               11 
  32. FLYSKULL                     22.07         HARD_ONLY                     8 
  33. BLUEBALL                      0.98         MEDIUM_AND_HARD               1 
  34. HELMET                       11.27                                      ;23 ;This item is inocuous 
  35. STIMPAK                       5.39                                       11 
  36. MEDIKIT                       1.96                                       2 
  37. POTION                       11.27                                      ;23 ;This item is inocuous 
  38. BROWNSTUB                   476.47                                       18 
  39. BROWNTREE                   264.71                                       10 
  40. GREYTREE                    555.88                                       18 
  41. TROOPER                       8.28         HARD_ONLY                    ;2 ;This item is inocuous
  42. RADSUIT                       2.21                                       1 
  43. BARMOR                        1.47                                       1 
  44. PLASMA                        0.98                                       1 
  45. ENERCELL                      4.41                                       6 
  46. BFG9000                       1.96                                       1L 
  47. BULLETS                       2.94                                       3 
  48. SHELLBOX                      0.98                                       2 
  49. MAP                           1.47                                       1L 
  50. BERSERK                       0.98                                       1 
  51. LAVISOR                       0.74                                       1 
  52. INVISO                        0.98                                       1 
  53. DEMON                        21.14         HARD_ONLY                     2 
  54. DEMON                        21.14         MEDIUM_AND_HARD               2 
  55. SPECTRE                      21.14         HARD_ONLY                     2 
  56. ;                                            
  57. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  58. ;                                            
  59. ; At run-time this value is used to adjust the
  60. ; Max#of variable based on the population of
  61. ; the level being modified.  Using the strict 
  62. ; standard requires that one or more of the   
  63. ; items in the list above not have a specified
  64. ; maximum number of objects.                  
  65. ;                                              
  66. PER    250   ;Strict standard for exact placement 
  67. ;PER    212   ;Lowered Standard for easy placement
  68. ;                                            
  69. ; Deleting any of the PRESERVE lines will mean that
  70. ; the objects will not be taken from the original  
  71. ; level.  You will have to supply your own above. 
  72. ;                                            
  73. PRESERVE    PILLARS                          
  74. PRESERVE    LAMPS                            
  75. ;                                            
  76. ; THRESHOLD determines what a MEGA-GOODIE is.  
  77. ; MEGA-GOODIES are used to make the level fair 
  78. ; if the generator places a lot of enemies in  
  79. ; the level.                                   
  80. ;                                              
  81. THRESHOLD    75                                  
  82. ;                                              
  83. ; I.Q. Determines how intelligently the program  
  84. ; places objects in the effort to defeat you.   
  85. ; 250 is the default if it is not specified here. 
  86. ;                                              
  87. I.Q.    250                                 
  88. ;                                              
  89. ; EVEN sets the point at which the program must begin 
  90. ; placing MEGA-GOODIES into the level, on the   
  91. ; basis of the hardest difficulty rating.          
  92. ; The MEGA-GOODIES give you a fighting chance,  
  93. ; setting the value lower or <500 will increase the number
  94. ; of MEGA-GOODIES available to you in a the level. 
  95. EVEN    500                                 
  96. ;                                              
  97. ; If SPREAD is not set to a low value then
  98. ; a given sector may accumulate too many objects 
  99. ; this often makes the level impossible to finish
  100. ; or just ugly-looking.  Setting the value too low
  101. ; could make it difficult to place objects within
  102. ; a given wad file.
  103. ;                  
  104. SPREAD    15                                  
  105. ;                                              
  106.